Fallout 76 event quests: how to complete them, getting the best loot
Fallout 76 has certain quests that appear seemingly at random but can contain some of the best items available in the game. Since they're all repeatable, it can be worth completing certain quests again and again until you manage to snag that coveted item you've always wanted. This guide will go over all the event quests in Fallout 76, including the ones that give out the legendary gear.
Fallout 76 event quests guide
If Fallout 76 is indeed working at the time of reading, or indeed if it's not and you wish to put together your own list of things to do, take a look at our Fallout 76 guide hub for everything you need to know. Alternatively, you can head to the tables below to see all the event quests in the game, the locations to take them on, and the rewards you'll get for completing them.
Region 1: The Forest
Recommended levels: 1-9
|Event Quest name||Location||Rewards||Objectives|
|Back on the Beat||Morgantown - the western edge.||Responder Cop Uniform Random ammunition Random Aid item Random Plan/Armour/Mod/Weapon||Start this event by powering up Steelheart - a Protectron owned by the Responders and join him in his patrol of Morgantown, defending him from enemies.|
|Collision Course||Morgantown Airport||Concrete Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Defeat several waves of Scorched to allow the Vertibot to drop a Government Aid Drop, which can be looted for more stuff.|
|Death Blossoms||Appears at random in The Forest||Corpse Flower Seeds Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Guard all five corpse flowers from enemies until the timer runs out.|
|Feed the People||Mama Dolce's Food Processing||Processed Food Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Deposit canisters of food into the food processing machines. You'll need to kill enemies and repair the machines when they break.|
|Fertile Soil||Flatwoods (Head south of the Overseer's CAMP)||Fertiliser Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Robots have gone berserk. Kill them, then enter the Vault-Tec Agricultural Research Centre to debug them.|
|Leader of the Pack||Tyler County Fairgrounds||Random Ammo Random Aid item||Marked locations will appear on the map where wolves will spawn. Kill their pack leaders.|
|Project Beanstalk||Silver Homestead||Buffout Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Protect the Pharmabot from harm while it "cares" for the crops on the farm.|
|The Path to Enlightenment||Appears at random in The Forest||Nuclear material Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Follow in Brother Moncrief's footsteps and light the lamp at Landview Lighthouse to summon the Mothman.|
|Tea Time||Giant Teapot||Sweetwater Tea Sweetwater Tea Recipe Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Protect the water pipes leading into the Giant Teapot while it brews some Sweetwater tea.|
Region 2: Toxic Valley
Recommended levels: 10-14
|Event Quest name||Location||Rewards||Objectives|
|Dogwood Die Off||Becker Farm||Bleach Dogwood Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Find and repair the three aerosolizers around the region.|
|Grafton Day||Appears at random in Toxic Valley||Frag Mines Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Defeat the Grafton Monster. It's a relatively high level, but enemies can attack it instead of you.|
|Jailbreak||Eastern Regional Penitentiary||Random Armour Mod Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||A Super Mutant called Mad Dog Malone is locked up and his Super Mutant friends want him out. Repair the turrets and take them out to prevent them from doing so.|
|Manhunt||Grafton Dam||RadAway Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Take out the Super Mutant known as Mad Dog Malone, who's hidden somewhere in the dam.|
|Protest March||Grafton||Random Weapon Mod Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Scorched protesters want jobs, but the mayor has sent Protectrons to "keep the peace". Take them all out.|
|Patrol Duty||Eastern Regional Penitentiary||Random Ranged Weapon recipe Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Escort the guard on his daily rounds.|
|Swarm of Suitors||Appears at random in Toxic Valley||Mirelurk Eggs Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Kill all the Mirelurks heading towards their breeding grounds before they summon their queen.|
Region 3: Savage Divide
Recommended levels: 15-24
|Event Quest name||Location||Rewards||Objectives|
|Distinguished Guests||Appears at random in Savage Divide||Random cooking recipe Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Kill the uninvited guests to the Halloween party, while at the same time get the robotic waiters back to work.|
|Guided Meditation||Palace of Winding Path||Addictol Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a Gamma Gun Chance for a random legendary weapon or armour.||Light the Brazier of Transcendence and protect the four speakers from attacks.|
|One Violent Night||Appears at random in Savage Divide||Beer or a Beer Hat Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a Nailer Sword Chance for a random legendary weapon or armour.||Make as much noise to lure the Nightstalker to you. Then kill it.|
|Uranium Fever||Blackwater Mine||Nuclear material Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Protect the Uranium Extractors from waves of Mole Miners. It's highly recommended you wear a Hazmat suit to do this quest.|
Region 4: The Ash Heap
Recommended levels: 25-29
|Event Quest name||Location||Rewards||Objectives|
|Battle Bots||Mount Blair Trainyard||Screws Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for an Assaultron Head Chance for a random legendary weapon or armour.||Destroy the sentry bot and shut down the security systems that it was protecting in the nearby bunker.|
|Breach and Clear||Appears at random in The Ash Heap.||Random ore Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a Meteoric Chinese Sword Chance for a random legendary weapon or armour.||Kill the enemies before looking the mining apparatus for some decent loot.|
|Lode Baring||Abandoned Mine Site Kittery||Claim Tokens Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Enter the mine site and repair the Auto-Miner bots. Keep them safe and make sure you escape the mine before time runs out.|
Region 5: The Mire
Recommended levels: 30-34
|Event Quest name||Location||Rewards||Objectives|
|Heart of the Swamp||Appears at random in The Mire||Rad-X Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||There is a thing called the "Strangler Heart" in this location. Defeat it and its Mirelurk and Feral Ghoul cohorts. A boss monster will also appear when the Strangler Heart is at 25%. This can either be a Strangler Queen, a Mirelurk Queen, or a Grafton Monster.|
|Irrational Fear||Appears at random in The Mire.||Screws Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Protect Beckham from the waves upon waves of Raging Honey Beasts and Yao Guai, while he harvests honey from beehives.|
Region 6: Cranberry Bog
Recommended levels: 35+
|Event Quest name||Location||Rewards||Objectives|
|Line in the Sand||Fort Defiance||Fusion Core Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Protect the generator by bolstering your defences, and repairing stuff in the fort, as a Scorchbeast wants to wreck everything.|
|AWOL Armaments||Appears at random in Cranberry Bog||Armor Mod Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Fight off the military robots.|
|Census Violence||Appears at random in Cranberry Bog||Random Plan Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for Marine Armour Mods Chance for Marine Underarmour Mods Chance for a random legendary weapon or armour.||Defend the robotic census taker by killing enemies.|
|Surface to Air||Appears at random in Cranberry Bog||T-51 Power Armor Piece Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Defend and repair the Surface-to-Air missile launcher from the Scorchbeasts.|
|Event Quest name||Location||Rewards||Objectives|
|Always Vigilant||Relay Towers||Springs Acid Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Repair the Eyebot and protect it for 5 minutes from enemies. Keep him repaired to keep the timer going down.|
|Distant Thunder||Appears at random||Random weapon Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random Power Armor piece Chance for a random legendary weapon or armour.||Use the Recon Scope to mark the targets for an air strike, before sweeping in and taking care of the stragglers.|
|It's A Trap||Appears at random in the following locations: The Mire The Ash Heap Cranberry Bog||Scorchbeast Parts Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Kill the Scorchbeast and its allies.|
|The Messenger||Appears at random||Stimpaks Random ammo Random Aid item Random Plan/Armour/Mod/Weapon Chance for a random legendary weapon or armour.||Repair and escort Mr. Messenger to his destination.|
The final events that you can partake in are found in Poseidon Energy Plant WV-06, Thunder Mountain Power Plant, or Monongah Power Plant. These will net you the following rewards:
- Power Box Power
- Power Generator Plan
- Nuclear Material
- Fusion Cell ammo
- Random aid item
- Random Plan/Armour/Mod/Weapon
- Chance for a random legendary weapon/armour.
To do this, you'll need to find power boxes. They're all around Appalachia and have a relatively low charge, but once you repair a Power Plant, they can be charged to maximum capacity, or even supercharged if done at a Power Plant. To do this, you'll need to locate the plant's cooling towers, turbine hall and reactor rooms. There you'll find black and yellow pipes that are gushing out steam. To repair them, just activate them, which costs no materials. You're initially left on your own to find these pipes, but once you've repaired around half of them, you'll be pointed towards the remaining pipes. Once you've repaired all of them, turn on the Power Plant via the terminal in that plant's control room. Finishing the job by repairing all three systems is tricky given the time constraints, but it will net you a much bigger reward.
Awesome Hidden Side Quests In Fallout 76
Quite a few people wondered just how Bethesda was going to pull off questing when it comes to a game that was entirely lacking NPCs, much less pull off a decent game at all. And rightfully so, given that one of the hallmarks of the Fallout franchise is deep, thoughtful NPC interactions that are rich in lore and storytelling. Seems like a pretty risky departure from one of their flagship games' major strengths, doesn't it?
Well, firstly, there are some NPCs. Granted, they're robots for the most part, but that does still count. And quite a few of them are packing so much in the personality department that they'd may as well be human. Secondarily, Fallout 76 leans heavily on environmental storytelling to keep the plots chugging along. To supplement that, there's holotapes, written notes, and terminal entries galore. Anyone who isn't a fan of reading may not get deep into the lore. In any case, players do indeed get a familiar questing system, and there's absolutely no shortage of them.
RELATED: Fallout 76: The Best CAMP Locations
For those having trouble finding things to do with their time in Appalachia, why not try a hand at finding some of the quests outlined here from the apocalyptic ruins of West Virginia? The following includes rewarding and entertaining adventures for players to undertake if they're feeling up for them. Do keep in mind, there are some minor spoilers present.
UPDATED: July 21, 2021 by Russ Boswell: Fallout 76 may have been a bit rocky during its launch but it's still seeing a fairly healthy playerbase, with new vault dwellers joining the fray every day. It remains to be seen what will become of Bethesda's first foray into the "MMO" space, but for now there is a lot to enjoy with the slowly evolving world of Fallout 76. New and veteran players alike will benefit from finding some of the best Fallout 76 hidden quests, gathering up unique rewards, and encountering some of the stranger entities within the game. To help get a better grip on some of Fallout 76's hidden quests, the following guide has been updated. These Fallout 76 side quests are a must-experience for fans and offer up some of the best moments found within the Appalachian adventure.
25 Cold Case
For anyone who is missing the iconic Nick Valentine, taking on this investigation is sure to kindle some nostalgia for times past. Players will come across Miss Annie, a Miss Nanny model robot, at Wavy Willard's water park.
Put on a detective hat, because there are still plenty of clues to operate on. Players will sleuth their way from point to point as they unravel the mystery behind what's definitely more than a simple caper, and snag some pretty sweet loot once it's all solved. That includes a legendary 10mm submachine gun, by the by.
24 Mistaken Identity
Even after the nuclear apocalypse, Camden Park's robotic operators are still keeping the fun and games rolling as best they can. They do need a little help though, and players just happen to pass for one of their most recent hires.
So grab a uniform, clock in, and get to work! Gamers will be tasked with calibrating the attractions, which is mostly a breeze. Well, until it comes to the eating contest. Downing moldy hotdogs can be a challenge even after having to survive off of canned dog food for the past month or two.
23 Back To Basic
Players are a little late to be helping out with the war effort, but hey, the army's got a decent benefits package. Adventurers will also need to do this one anyway if they're wanting to join up with the Brotherhood of Steel later. Players should head down to Camp McClintock, just a short jog southeast from Flatwoods, and strap on their boots for basic training.
Apart from being integral to some further endeavors, questers can score a nice sum of caps for completing all of the training objectives. To get it all done, players need to go through an obstacle course, and demonstrate their marksmanship skills. Oh, and anyone completing the task gets to fight a horde of robots for combat training, so that's always a good time.
22 The Messenger
This event-based romp isn't in a static location, it has a tendency to jump around the map, so players should make sure to keep their eyes peeled as they're roving the wasteland for an opportunity to guide this message-bearing Mr. Handy to his decades-late appointment. Hey, it's better late than never, right?
Upon encountering the disabled Mr. Handy, he'll politely request that players engage in some light repairs to get him on his feet. Afterward, he'll conscript the quest-taker as a bodyguard to keep him safe as he delivers his message. They're usually pretty funny, easily worth a chuckle or two. Not to mention caps, experience, and an assortment of random, useful items.
21 Into The Mystery
Anyone who was a fan of the Silver Shroud will definitely want to get in on this set of faction quests. Those unfamiliar with his femme fatale counterpart, the Mistress of Mystery, will be after locating a body at Tygart Water Treatment plant, picking up a special veil, and listening to a damaged holotape.
RELATED: Fallout 76 Cryptid Locations
It turns out she had a lot more in common with her character than many would think possible. Apparently, she operated a secret sisterhood of femme fatale secret agents in the real world, and their base of operations is intact enough for players to get in. Head to Riverside Manor and search around to uncover their secret basement bunker and begin tackling their tasks. It's supposed to be a girls' only club apparently, but there isn't exactly anyone around to verify guests.
20 An Organic Solution
There's a cluster of Free States bunkers towards the northeast portion of the map, among which is one belonging to Ella Ames. That'd be the one that players are looking for. Enter and begin to sift through her terminal to obtain the proper quest.
Once all set, get ready to do some science! Apparently, players are going to be gathering the chemicals necessary to mix up a RadShield. Be mindful that hunting down the bone meal component will likely result in needing to fight a Deathclaw, so players should armor up and be on their guard.
19 Thrill Of The Grill
Ah, the smell of searing meat, an ice-cold Nuka-Cola, and the constant looming threat of nuclear irradiation. Who doesn't love a classic wasteland barbecue? Nevermind that the families that are supposed to be in attendance are long gone. It certainly doesn't bother the chef at Hemlock Holes.
Simply approach the Mr. Handy with the chef's hat to be given some tasks - he's going to want fresh, if completely irradiated, meat and vegetables for the cookout. Players also have the opportunity to collect some optional ingredients, if they're feeling a little extra.
18 Earth Mover
Most players have probably seen Mount Blair. It's kind of hard to miss. It's that towering, monolithic rig dominating the southern portion of the map. And this quest takes adventurers right onto that thing. After scaling a way up, players should locate the workshop and claim it.
Afterward, they'll be directed to a control room that will teach how to operate the big machine, "Rockhound." Players will need to need to find or craft some ignition cores to get it started, and then defend them from the baddies that its awful racket is bound to attract until the timer's up in order to claim a reward.
17 Grafton Day
Everybody loves a good parade, especially when it involves a gigantic, scary fake monster supposedly restrained by robots being coaxed down the street for onlookers to marvel over. I mean, the Grafton monster is fake, right? Right? Wrong. And unfortunately, his robot handlers seem to be on the fritz.
This one can be a little rough and heavy on the ammo expenditures at lower levels, since the Grafton monster can take an absolute beating. But another quest done, as well as the usual spread of randomized quest rewards, caps and a pile of experience is always totally worth the effort.
16 Clowning Around
For those yet encountered a wendigo, they're spindly, tough, remarkably scary little freaks that are sure to haunt a player's nightmares for weeks to come. To complete the package, they're also incredibly agile. But do you know what's scarier than a wendigo?
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A clown, apparently. And players can be that clown. Just drop by Freddy Fear's House of Scares towards the northeastern portion of the map to pick up a clown costume to be given the job of hunting down a wendigo while wearing it. Now that's sure to be a battle for the ages.
15 Bunker Buster
For anyone who is chasing after the secrets to launching a nuke, or just a really big fan of the Enclave, this one's an absolute must. Firstly, players need to make their way to the Abandoned Waste Dump, towards the eastern edge of the map. Those brave enough should be prepared, as they're going to face down a few Deathclaws inside.
Once they're dealt with, search for a body with a holotape that will give further instructions concerning entering the actual bunker. Players will need to do some spy work what with all the bypassing laser grids, password cracking, and whatnot, but they'll unravel the intrigue surrounding Senator Blackwell and get themselves into the Whitespring Bunker by the end of it.
14 Bureau Of Tourism
Grafton's computerized mayor is looking to get the town back into shape for tourist season, because... well, no one's really sure. Maybe irradiated ghouls tend to be really picky when vacation time rolls around. Just tune into the WGRF radio station in the Grafton area to get his precise location.
Once players are face to face, or face to terminal with this AI, they'll be assigned several tasks, such as cleaning up the Clarksburg Shooting Range, getting the water working at Wavy Willard's Water Park, and fixing the token dispenser at Prickett's Fort.
13 Getting The Drop
The now mostly automated United States government is still doing its best to provide disaster relief following the catastrophe. Players can find Supply Drop Requisition holotapes on ghouls and scorched as random bits of loot, and be given an objective to call it in.
There are several relay towers scattered across the map, all adventurers need to do is locate one, clear it out, and find the terminal inside. Once the holotape is inserted, a Cargo Vertibot will be dispatched to a nearby location to drop the package, sending up a smoke signal for players to locate. Food, medical supplies, it's all there!
12 Lost & Found
The mole men of Appalachia certainly... well, look like mole men. And the painful rasping emitted from their respirators is certain to send a chill or two up players' spines. Adventurers should make sure to check the bodies whenever they take them on though, as there's a chance they'll find a miner's key.
Anyone lucky enough to snag one will be directed to a nearby location to dig up some long-lost treasure, via an automatic questlog. Being observant certainly has a way of paying off in Appalachia.
11 Unruly Ghoulies
Whitespring is a pretty upscale place, so players can imagine their dismay concerning the clientele growing rather ghoulish. Thankfully, that's where players and their collection of guns come into play.
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Head on over to the golf club and begin dispensing polite suggestions that they behave like the upper-class citizens they are in the form of bullets. Or lasers. Or even a sledgehammer, it really doesn't matter. Once players have downed ten of the particularly unruly golfers, they'll collect a nice reward in the form of caps and experience.
10 Feed The People
A good can of stew can be hard to come by in Appalachia these days, so questers should do their part and head for Mama Dolce's Food Processing whenever this timed event pops up on the map. There, they'll need to gather up the ingredients from inside the factory and dump them into the food processor. But once the machines start up, that's when the real fun begins.
They're pretty noisy, and will attract all sorts of creatures from the surrounding area while they're trying to kick out those delicious cans of lovely soy protein in gravy. Those that stand their ground and beat back the horde will claim a standard spread of randomized quest rewards.
9 Monkey Business
For anyone who's ever wanted to hunt down a monkey at the fair, well, here's a chance. And even those not interested in monkey hunting are probably down to score a decent sum of caps, some experience, and a few cheap laughs. Mosey into the Tyler County fair to be notified that one Mr. Jangles has found himself in a predicament.
Search high, low, and everywhere in between. Mostly low, actually, as what players are looking for is literally a stuffed Jangles the Moon Monkey. Competent seekers can scoop him up to claim a reward, and then inevitably scrap him for leather.
8 Miner Miracles
Anyone interested in revolutionizing the mining industry as we know it? Well, probably not. But many players are probably interested in an awesome looking set of power armor that they can wear by level twenty-five, right?
Just interact with any of the promotional materials for the Excavator Power Armor, which are plastered almost anywhere in the southern reaches of the map. This will cause players to be directed to the Garrahan Mining Headquarters, and from there they just need to follow directions. Those that do will wind up with plans to build their very own suit of Excavator Power Armor, in addition to a few more rewards.
7 Big Game Hunt
Those that happen to be near the Black Bear Lodge should take a trip down to the basement and have a little chat with the Huntmaster. He's got a thing or two for players to... alright, is everyone ready for this? Hunt. He wants players to hunt some big ol' creatures. Imagine that!
Okay, seriously. Targets tend to be randomized, but players will be given a set of three to track down for him. It could be radstags, Deathclaws, Yao Guai, stingwings, almost anything, really. So would-be hunters should gear up appropriately once they're given the targets. And above all, it's important to be patient. Sometimes the marked critter just feels like hiding since players are actually out looking for it.
6 Story Time
Wandering nearly anywhere in Appalachia, players might encounter a Miss Nanny robot regaling a gathered crowd of mannequins with a bedtime story, because mannequins need to be comforted too. It's a scary world out there. Players should hang around and listen to her rendition of Three Little Pigs, or another classic story depending on their luck, given a few twists by a certain corporate entity.
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After being educated on the value of brick houses and buying a Mr. Handy robot to help build it, players collect an easy reward of caps and experience, as well as thorough knowledge concerning the many virtues of owning a Mr. Handy by General Atomics.
Amouranth scored a blue check after a series of bans elsewhere.
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Fallout 76 daily quests: how to start them, getting the best loot
Fallout 76: Best (& Most Fun) Hidden Side Quests
Explore post-apocalyptic Appalachia by yourself or with friends to find and complete these five fun and hidden Fallout 76 side quests.
By MJ CoxPublished
Fallout 76 is a game filled with ghouls, monsters, and irradiated wildlife. The Fallout franchise is known for its expansive list of clever side quests, and it’s sixth installment is no different.
RELATED: Fallout 76: How to Defeat The Wendigo Colossus (& Where to Find It)
Released on November 4, 2018, by Bethesda Softworks, former vault-dwellers can traverse the dangerous and toxic West Virginia landscape 25 years after a nuclear war. Even though the cities are less crowded, the gaps have been filled with terrifying creatures based on cryptids and local wildlife. While exploring the open world, players encounter side quests hidden throughout the game, triggered by reaching a location, speaking to NPC’s, or interacting with an object. As this is the first game in the series to include online multiplayer capabilities, grab a friend to tackle some of the more difficult side quests in this list.
Fallout 76: Thrill Of The Grill
The Thrill of the Grill is a daily quest that can be activated by talking to the robot cook at Hemlock Holes. Hunt down some Radstags, and maybe Yao Guai and Deathclaws too, to put some meat on the grill. But wait! A cookout isn’t complete without the side dishes. Scavenge for some “tatos”, corn, and carrots to grill up as well. Once the grill is lit, nab that cooking recipe for yourself.
Fallout 76: Guided Meditation
At the Palace of the Winding Path, grab some friends and light the Brazier of Transcendence to kick off this not-so-peaceful meditation session. While playing with others isn’t required, strength in numbers may come in handy to defend the four meditation hubs in the area from the enemies attracted to them. Fight against the clock to defend and repair the hubs, and collect a Zen Mastery Level for your troubles.
Fallout 76: Tracking Unknowns
Go to Harpers Ferry, access a terminal, and choose Missing Hunting Party to unlock this quest. Talk to a bot named Hardball to learn more about the missing people. Follow Hardball’s advice and acquire a signal booster in the Ferry, or in Valley Galleria’s electronic store. Find a nearby helipad to summon a cargobot, and attach the signal booster to it. Then, follow the distress beacon it picks up. Collect holotapes and a hazmat suit from the unlucky corpses in the area to get into the sewers, and find out what happened to the hunting party.
Fallout 76: Motherlode
Enter the Hornwright Industrial Headquarters from either entrance to start this corporate quest. In Yvette Wiesman’s office, access the terminal and read her messages to get more information. Traverse the toxic environment to search offices, and submit a resume to print an ID card. Now that you’re an executive employee, go to the executive floor using the elevator. Then, repair and launch the beacon to access the motherlode.
Fallout 76: Mistaken Identity
Another daily quest, Mistaken Identity starts when you approach Camden Park. Collect an employee uniform and clock in to calibrate three run-down attractions by trying them yourself. At the end of your long shift, talk to the boss to complete the quest and redeem the tokens you’ve earned for loot.
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Fallout 76 is now available on PlayStation 4, Windows PC, and Xbox One.
Resources For D&D Players Trying to Make Fun Character BackstoriesAbout The Author
MJ Cox is a board and video game enthusiast located in Kansas. As a writer, gamer, and marketing professional, MJ currently writes for Screen Rant covering Gaming Guides. A graduate of the William Allen White School of Journalism and Mass Communications, she has created content for a variety of different organizations and news sources. When she isn't writing, MJ likes to play her Nintendo Switch outdoors with her loving cat and baker's dozen of chickens.
Rewards quest 76 fallout best
Fallout 76 Faction Rewards - Who to pick for the Chinese Stealth Armor and Gauss Minigun
The release of Fallout 76’s Wastelanders DLC has reinvigorated the tired landscape. But with new life comes fresh competition, division, and jostling for precious resources. Here are all of the Fallout 76 Faction Rewards you receive for throwing your lot in with the Settlers or the Raiders.
To begin the Faction questlines, you need to be at least Level 20, so try going through the Wayward quests like Hunter for Hire and Strength in Numbers to gather some XP.
At this point, you’ll be eligible to receive an important mission from the former Overseer of Vault 76 - a new main questline, in fact.
During the course of these quests - as well as daily missions - you’ll be able to align yourself with the groups of raiders and settlers you might have already encountered while wandering the wasteland. They tend to be seen meandering in groups, or battling each other between named locations.
Either way, at the summation of the main quest you have to choose either the Settlers or the Raiders - so here are all of the reputation rewards to help you pick.
This data was mined from the game and reported on YouTube by TYR:
Each faction has two merchants who will sell you gear depending on whether you are “Cautious”, “Friendly”, “Neighborly”, or “Ally” status with a group.
Fallout 76 Settlers Faction Reward - Chinese Stealth Armor
While there is higher tiered equipment to buy, the Chinese Stealth Armor - which gives you a Stealth Boy effect when crouched - is the real headliner.
Fallout 3 fans will remember the set from the seminal series entry’s first DLC pack: Operation Anchorage.
The items - which are all plans - are as follows:
|Fallout 76 Settlers Faction Rewards||Reputation Tier Needed||Merchant|
|Farmable Dirt Tiles||Friendly||Samuel|
|Grocer's Backpack Mod||Friendly||Samuel|
|Gauntlet Shock Pads||Friendly||Samuel|
|Chinese Stealth Armor||Neighborly||Samuel|
|Chinese Stealth Helmet||Neighborly||Samuel|
|Gauss Shotgun + All Mods||Ally||Samuel|
|Compound Bow Mods||Ally||Sunny|
Fallout 76 Raiders Faction Reward - Gauss Minigun
If you’re all-in on Big Guns, then the Raiders have a little friend you will want to get acquainted with - as well as an interesting machine to keep it stocked.
The Gauss Rifle in Fallout 3 also hailed from the Operation Anchorage DLC, but in 76, there’s a devastating minigun version.
At the higher tier, there’s an ammo printing machine which keeps you dishing out the damage.
The rewards - which again are all plans - are here:
|Fallout 76 Raider Faction Rewards||Reputation Tier</strong<||Merchant|
|Chemist's Backpack Mod||Friendly||Mortimer|
|Floater Flamer Grenade||Friendly||Mortimer|
|Floater Freezer Grenade||Friendly||Mortimer|
|Floater Gnasher Grenade||Friendly||Mortimer|
|AmCo Ammunition Construction Appliance||Ally||Mortimer|
|Gauss Minigun + All Mods||Ally||Mortimer|
|Compound Bow Mods||Ally||Aeri|
How to get both sides’ Faction Rewards in Fallout 76
If you grind out dailies, you can actually get the faction rewards from both sides.
All you need to do is hold off on completing the full story, and grind out reputation building quests.
This way you can boost your standing with both parties, rather than lumping in with one or the other straight away.
For more on what's new in Fallout 76 - here's how to recruit companions, as well as a page on the new romance options.
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